#ifndef PHYSX_CONTACT_REPORT_H
#define PHYSX_CONTACT_REPORT_H

#include "WindowsCompatibility/Physx.h"
#include "Sound.h"

#include <iostream>

class PhysxContactReport : public NxUserContactReport {
	void onContactNotify(NxContactPair& pair, NxU32 events);
public:
	static PhysxContactReport physxContactReport;
};

#endif //PHYSX_CONTACT_REPORT_H
